![]() Butterworth/Key Reducer filter : Enabling "Preserve Keys by Tangent" when "Preview" is on, causes a crash Joint orientations not evaluating properly Crash saving a file that has a HIK XML file using id 0 Maya graph editor hangs animating cameras Cannot type in values for IK handle in Channel Box / Attribute Editor Using weightBlended skinning zeros all normals on mesh Cycle warning when editing vertices on a blend shape target Image plane performance is slow on (Mac OSX) Select Playbast/Options crashes using Black Magic drivers Parallel Evaluation : Maya crashes when rendering frame 1 but not frame 20 Graph Editor: Euler filter is not processing sibling curves correctly Graph Editor: Retime tool cannot undo and leads to a crash ![]() Modifying deformer set confuses the connections NURBs evaluation crash with scenes containing animated surface modifiers Playback frame rate is slower than real-time if no other application than Maya is running Interactive Bind Skin Tool: unable to shrink, move, or rotate the capsule Vertex and UV manipulation breaks on meshes with keys Butterworth filter undo is slow with large datasets Invisibility Evaluator state does not always update Incorrect initialization of complex attribute structure causes crash on file open It also provides many performance improvements as well as bug fixes. The focus of 2019 release is performance Cached Playback, foundation and viewport improvements. ![]() ![]() The Autodesk products team is pleased to announce the availability of Maya LT 2019.1. ![]()
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